The Ruins of Strongrock

The steading of Strongrock used to be occupied by a strange, giant race. Dwarves have settled in the ruins and made it their own.

Poor – Only the bare necessities for sale. Weapons are scarce unless the steading is heavily defended or militant. Unskilled labour is readily available.
Shrinking – The population is less than it once was. Buildings stand empty.
Garrison – There are armed defenders at all times with a total pool of 100-300. There are multiple armed patrols at all times.

Blight – Restless Spirits haunt the ruins.
Emnity – This steading has seen several border skirmishes with the goblins.
History – The Keep has seen horrible, bloody war.
Need (Supplies) – Very little grows here.
Trade – There is a steading nearby which trades with Strongrock.
Oath – Strongrock has sworn an oath to keep the ruins in the name of the Dwarf Kingdom.

The Ruins of Strongrock

Dungeon World: Leviathan charlie_x